Networks
LANs and WANs, network hardware, performance, topologies, addresses and packets, DNS and the cloud, protocols and layers, with the robots on the mat as a working network.
Start in the simulator- F10.1 What is a network? Why networks, LAN, WAN and PAN, client-server and peer-to-peer.
- F10.2 Network hardware and connections NICs, switches, routers and access points; copper, fibre and wireless; Wi-Fi, Ethernet and Bluetooth.
- F10.3 Network performance Bandwidth, transfer time calculations, what slows a network, and measuring latency with a ping.
- F10.4 Network topologies Star, bus, ring and mesh, and routing around a failure in a mesh of robots.
- F10.5 Addresses and packets MAC and IP addresses, IPv4 and IPv6, and packet switching.
- F10.6 The internet, DNS and the cloud The internet and the web, DNS, web servers and hosting, and the cloud.
- F10.7 Protocols Standards, and TCP, UDP, IP, HTTP, HTTPS, FTP, SMTP, POP and IMAP.
- F10.8 Layers The four-layer TCP/IP model, encapsulation, and why layers are used.
- F10.9 Project: reliable delivery Deliver a report over a lossy radio with packets, acknowledgements and resending.