Pearson Edexcel GCSE Computer Science (1CP2)Specification point 4.1.5

Edexcel 1CP2 4.1.5: Network speeds

The free BugBot lesson that teach this point, a robot to try it on, and the past-paper questions that test it.

What it covers

Why does a video buffer at home in the evening but not in the morning? Why is a game laggy on Wi-Fi but fine on a cable? This lesson looks at what makes a network fast or slow, how to calculate how long a file takes to send, and measures the delay on the robots' own radio.

  • Speed and bandwidth
  • Calculating transfer time
  • What slows a network down?
  • Measuring latency
Read the free lesson (15 min)

Or do it in the simulator, with tasks that mark themselves

Lessons that teach it

  1. F10.3 Network performance Networks
    Bandwidth, transfer time calculations, what slows a network, and measuring latency with a ping.

Try it on a robot

The task from F10.3 Network performance, running here. Change the program and press Run.

The specification is Edexcel's own document; this page says which of our lessons teach point 4.1.5 and is not endorsed by the board.